Storytelling is an application developed while I worked at Webcore Games. The application is a shell that integrates with Twine and works as a narrative game. The player interacts with fictional characters taking decisions that affect the course of the stories.
This project is used for internal company training and also for entertainment purposes. I was the programmer in charge of building the Twine translator, integrating the backend building "cutscene" mode with shades and visual effects, and much more.
Storytelling was made with Unity 3D.
Although the game is available on Android and iOS sincce it is "rebranded" for each new project, it requires login to access.